For Football Manager
Hinru is your backroom. Staff who grind with you through every season, and know how you play.
The list just opened. Early managers get in first.
You had a run you couldn't put down.
The late winner. The wonderkid who became a legend. The relegation you clawed your way out of.
Suffer one bad result, and the reflex kicks in. You reload until it never happened.
Where the loss was. The result, the reasons, the whole thread: gone.
That run was a story. Hinru lives it with you.
Season 1 · first talk
Season 2 · it remembers
Season 4 · it's a rule now
"Don't sign a profile the system can't feed."
You only had to learn it once.
You only had to learn it once.
Your save. Remembered.
Five rooms, six staff, one save. Flip between where the work happens and who does it.
A stranger, or your club.
Same engine. Only one of them knows your club.
We're away to a side that parks the bus. How do I break them down?
A brilliant stranger.
"Against a low block, overload the wide areas, use a target man, and shoot from range."
"First, remind me which club you manage and your usual shape?"
A backroom that knows you.
"We've cracked a side this deep before. You went 4-2-3-1, doubled the left, and it broke on 71'."
"Fletchy's movement and finishing should carve them up."
Still here. Still yours.
Every moment, lived.
"Promoted on the final day"
Every loss, learned from.
"Lost the derby going route one"
Never the same mistake twice.
"Remember the last time you played a high line against a side like this?"
The story spans seasons. Now your staff are there for all of it: they've been through everything you have, learned how you work, and keep what works. The voice of reason before a call you'll regret. You make every call, grounded in your save.
Made by an FM enthusiast, for the way you actually play. Family-built, named after the dog.
What is Hinru?
A backroom for your Football Manager save. Staff who learn how you play and pick up where you left off, season after season. It holds your decisions and the reasons behind them, and brings them back when they matter.
How is it different from a free chatbot?
On its own, a chatbot like ChatGPT, Claude or Gemini is a brilliant stranger. It starts fresh every chat, so you re-explain your save every time. Hinru runs on that same assistant, but gives it your club: your squad, your calls, your rules. Same power. Now it knows your story.
What does it cost?
Right now it's a free waitlist, no card needed. When it opens, early testers get in first and founding members get early pricing.
Do I need my own assistant subscription or key?
No. There's a built-in option so it just works, with nothing to set up. If you'd rather run it on your own assistant key, you can, and that usage bills straight from your provider. Note: A chat subscription like Claude or ChatGPT won't work for this, it needs an API key. Your choice.
Is this cheating?
No. It's a second pair of eyes, not a cheat. It sharpens your calls with your save history; it doesn't make them for you. A second screen, not a second game.
Does it work with my save?
It works alongside any save. It's your backroom on a second screen, not a mod or an add-on inside the game. You bring the context; it remembers it so you don't have to.
Is my data mine?
Yes. Your decisions are kept the way you made them. It's your record, never silently rewritten to stay tidy.
When can I get it?
Join the waitlist. Early testers get in first. It's family-built, and we're getting it right before we open the doors.