For Football Manager
Hinru is your FM backroom. Staff who grind with you through every season, and know how you play.
The list just opened. Early managers get in first.
The late winner. The wonderkid who became a legend. The relegation you clawed your way out of.
Suffer one bad result, and the reflex kicks in. You reload until it never happened.
Where the loss was. The result, the reasons, the whole thread: gone.
That run was a story. Hinru lives it with you.
Real conversations from one save. Names changed to protect the wonderkids.
Season 1 · first talk
Season 2 · it remembers
Season 4 · it's a rule now
"Don't sign a profile the system can't feed."
You only had to learn it once.
You only had to learn it once.
Step into a space, sit down with your staff and go over anything in the save.
Same engine. Only one of them knows your club.
We're away to a side that parks the bus. How do I break them down?
A brilliant stranger.
"Against a low block, overload the wide areas, use a target man, and shoot from range."
"Paste in your squad and I'll take a look."
A backroom that knows you.
"We've cracked a side this deep before. You went 4-2-3-1, doubled the left, and it broke on 71'."
"Fletchy's movement and finishing should carve them up."
Every moment, lived.
"Promoted on the final day"
Every loss, learned from.
"Lost the derby going route one"
Never the same mistake twice.
"Remember the last time you played a high line against a side like this?"
The story spans seasons. Now your staff are there for all of it. They've been through everything you have, learned how you work and keep what works. The voice of reason before a call you'll regret. You make every call, grounded in your save.
Made by an FM enthusiast, for the way you actually play. Family-built, named after the dog.
What is Hinru?
A backroom for your Football Manager save, on a second screen beside the game. Nothing to install, and nothing to change in FM. Staff who learn how you play and are still there when you come back, season after season. They hold your decisions and the reasons behind them, and raise them when they matter.
How is it different from a free chatbot?
A chatbot is one voice in one thread, and you're the one keeping it fed. Hinru holds the save itself, who's in the squad, what you decided and why, and puts a staff around it who each know their own corner. Same assistant underneath, there the whole time.
I've already got a prompt set up for my save.
Then you know the upkeep. The prompt takes days to get right, the squad gets typed in by hand, and the roles need correcting every session. Hinru holds the save itself, so you fill it in once instead of every time. It's pinned to the version you play, so it won't hand you duties FM26 took out.
What does it cost?
Right now it's a free waitlist, no card needed. When it opens, founding members get early pricing.
Do I need my own assistant subscription or key?
No. There's a built-in option so it just works, with nothing to set up. If you'd rather run it on your own assistant key, you can, and that usage bills straight from your provider. Note: A chat subscription like Claude or ChatGPT won't work for this, it needs an API key. Your choice.
Is this cheating?
No. It offers advice based on your save history, but it doesn't make the calls for you.
Do I have to start a new save?
No. Hinru works wherever you are, whether you're beginning a new save or five seasons in. You fill them in, and they catch up fast.
Is my data mine?
Yes. Your decisions are kept the way you made them. It's your record, never silently rewritten to stay tidy.
When can I get it?
Join the waitlist. Early managers get in first. It's family-built, and we're getting it right before we open the doors.